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DawnOfDusk

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DawnOfDusk

Age/Gender: 16, Male

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2/22/08

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Entry #2

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DawnOfDusk

Essence of Divinity! (Working Title)

Posted by DawnOfDusk May. 4, 2008 @ 2:50 PM EDT

Essence of Divinity (Working Title) : The Title to my (our) new RPG

Storyline: Over 3/4 completed, (this 3/4 is being edited)

This isn't going to be a one man job, I got two others, and here they are.

http://duchednier.newgrounds.com/

He'll be taking care of the animation.

&&

Morgan King, (He abandoned his NG account)

He's got the music covered.

&&

Myself, I'll be taking care of all of the programming.

Here's what I got so far.

-Walk into battle sequence (Overworld programming done)
-Areas where you are safe from the walk into battle sequence random thing
-Random Enemy spawn (at different locations with different attributes)
-Spawn four characters (all with different appearance and attributes)
-All four characters can attack any of the enemies and kill them.
-The enemies all attack (haven't added the dmg unto the characters yet.)
-The Shop has been completed (check it out here.)
^_(Use Enter,Space,and arrow keys to control)

Need to Add:

-Enemy A.I
-Leveling.
-Experience system.
-Currency
-Saving System.
-Control Schemes (pending)
-Not add, but apply all of the stuff together into one, so I can show some people a demo. =D

And Below is a screenshot of this demo.

***BTW***
These are Duchednier's graphics. Not finished, but this is the bridge for the first town, enjoy (Subject to Change) (Also, the picture lost quality do to resizementness)

EOD_1.jpg

Updated: 07/19/08 5:11 PM Log in to comment! | Share this!

The People Have Spoken

15 Comments

May. 25, 2008 | 7:02 AM Boberty says:

What is it that you need drawing?

May. 25, 2008 | 1:30 PM DawnOfDusk responds:

Lots of stuff. lmao

Updated: Jun. 15, 2008, 2:27 AM

May. 31, 2008 | 1:17 AM Duchednier says:

How do you know so much actionscript without any previous games uploaded?
*is just curious* Because without knowing alot of actionscript, this would be REALLY hard, and confusing as hell.

May. 31, 2008 | 12:43 PM DawnOfDusk responds:

Lol yeah, I (For the most part) taught myself (With help alot of other ppl); I also have an OCD thing about submitting things to Newgrounds (I want my work to be not good, but great)

Oh and so far I have well over 1000 lines of code, so it's a little confusing. Hah.
But I do have all I stated done, truly. If you are curious I could modify my demo and show it to you (PM me)

Updated: Jul. 3, 2008, 10:20 PM

Jun. 14, 2008 | 8:09 PM DJlessthanthree says:

YEYEAH!

ummm, yeah....I'm INCREDIBLY BORED RIGHT NOW.

Go on msn and tell me to make some music :P

Jun. 14, 2008 | 9:44 PM DawnOfDusk responds:

Rolfmao, just work on the 6 second battle loop you were doing.

Updated: Jun. 21, 2008, 11:34 AM

Jun. 18, 2008 | 10:57 AM Drakim says:

Very nice. I especially like the menu design, it's very pleasing to the eye.

Jun. 18, 2008 | 2:49 PM DawnOfDusk responds:

Thanks, that was really (w/ the exception of the backround) what I put alot of time into, (over 2 hours) but I thought it was worth it. =D

I might even include allowing players to change the color of the menu.
Thanks again!


Jun. 18, 2008 | 10:22 PM AntonioDotHack says:

lol. never goona get popular. looks boring as hell to be honest. nobody ever gets lucky the first try.


Jun. 22, 2008 | 4:38 PM xx3pacxx says:

lol i wanna play that
whens it coming out

Jun. 22, 2008 | 5:14 PM DawnOfDusk responds:

Well here's the kicker, it won't be out for awhile. lmao.
I expect to have a demo completed in about 2 months (give or take a few weeks)


Jun. 29, 2008 | 8:15 PM badfurrykitty says:

4 balls of death

Jun. 29, 2008 | 9:22 PM DawnOfDusk responds:

lmao, true dat. four uber balls of death.


Jul. 12, 2008 | 3:06 AM PeterLoper says:

looks gay


Jul. 13, 2008 | 3:09 AM WolfAkela says:

Pretty sweet graphics man! Clean and colorful in the right way. Hit me up when you guys finish this. :)

Jul. 13, 2008 | 5:57 PM DawnOfDusk responds:

Thanks man, I will, even though this project will take a while xD


Jul. 15, 2008 | 1:29 PM SgtDK says:

looks cool

Jul. 15, 2008 | 10:44 PM DawnOfDusk responds:

Thanks man.


Jul. 16, 2008 | 6:52 AM CaiWengi says:

Looks and sounds pretty decent

Jul. 16, 2008 | 11:54 AM DawnOfDusk responds:

Thanks,

>.> *to myself* the shop system has a total of 750sumtin lines of code...*


Jul. 16, 2008 | 4:16 PM CaiWengi says:

How did you make a shop system that complex?

Jul. 16, 2008 | 4:27 PM DawnOfDusk responds:

Well it still needs to be edited...
But have you ever played final fantasy?
think the FF shop systems.

It's nearly exactly like that, only a lil better.
If you're more curious PM me and I'll tell u more about it.

But it includes a over 100 lines of comments... so yeah... lol

Updated: Jul. 16, 2008, 5:49 PM

Jul. 18, 2008 | 6:43 AM CaiWengi says:

VERY VERY VERY cool shop system.

I love it.

Jul. 18, 2008 | 1:47 PM DawnOfDusk responds:

I love you. <3.


Jul. 19, 2008 | 6:12 PM zrb says:

Wait this isn't my box.

Jul. 19, 2008 | 8:35 PM DawnOfDusk responds:

wtf? Any box of mine is a box of yours. ;D


Jul. 20, 2008 | 6:16 PM IcePyro says:

Love it! really :D

i have an idea for a nice addition to the shop :P

i think it'd be cool if you had less than 1485 cornai instead of going to "buy 99 potions" when you scrolled past 0 it went to the highest number you could afford.

so, if you had 500 gold, instead of the quantity being 99 after 0 it would be 33 instead do you know what i mean? :P

Jul. 20, 2008 | 11:18 PM DawnOfDusk responds:

Wow... thats really a good idea...
like omg. nice. I might actually do that. In fact, I most likely will. thanks man.

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